Ultimate Warcraft3: Skills
A complete listing of the UWC3 skills/abilities/ultimates follows with information about the minimum levels to train, any skill requirements, and descriptions.
Defensive/Beneficial SkillsThese skills improve your ability to defend yourself against an enemy and/or provide buffs to your personal stats (health/armor/visibility)
|Level 1||Levitation||Allows you to jump higher by reducing your gravity|
|Level 1||Healing Wave||Every x seconds you and your nearby teammates around you gain 2 HP|
|Leather Skin||Natural armor enhancement and regeneration|
|Level 2||Devotion Aura||Gives you added health at the start of the round.|
|Level 5||Unholy Aura||Gives you a speed boost, weapons will no longer affect your unholy speed|
|Level 11||Blink||Gives a chance to disable ALL enemy ultimates|
[Requires 1 level Vampiric Aura and 3 levels Leather Skin]|
Upgrades your Leather Skin and allows Vampiric Aura to steal armor from your enemy
|Level 13||Invisibility||Makes you partially invisible, you will be harder to see|
|Level 24||Evasion||Gives you a chance of evading incoming attacks|
Mirror DamageThese skills cause harm to your enemies when their shots hit you.
|Level 8||Thorns Aura||Your skin grows thorns causing mirror damage to the person who shot you.|
|Level 3||Spiked Carapace||Similar to Thorns aura with the bonus that your armor may also improve.|
Offensive/DamageThese skills increase your ability to deal damage or deal extra damage through your atacks.
|Level 6||Serpent Ward||You receive (1 to 3) serpent wards each round that damage nearby enemies ( bind a key to wcward to plant one )|
|Level 11||Shadow Strike||You have a chance of hurling a poisoned dagger at the enemy (causes poison damage over time)|
|Level 9||Critical Strike||Gives you a chance of doing double the normal damage|
|Level 10||Carrion Beetles||You have a chance of sending carrion beetles towards the enemy causing extra damage (causes disease damage over time and slower movement)|
|Level 24||Trueshot Aura||Does a substantial amount of extra damage to the enemy|
|Level 12||Critical Grenade||HE Grenades will do a good deal of extra damage|
|Napalm Grenades||Each round your first he grenade will coat your enemies with napalm, anyone they touch will spread the napalm|
DisruptionThese skills interfere with your enemy's ability to wage combat.
|Level 1||Impale||Causes the ground the shake beneath your enemy, making it difficult to aim effectively.|
|Level 5||Hex||Gives a chance of morphing your enemy into a less than desirable form (whose movements become spasdic)|
|Level 6||Bash||When you shoot someone you have a chance of rendering them immobile for 1 second.|
|Level 7||Banish||You have a chance of slapping your enemy and propelling them in a random direction.|
Miscellanous/Utility SkillsSkills not falling into the other categories are here, their natures vary.
|Level 1||Equipment Reincarnation||Gives you a chance of regaining your equipment on death|
|Level 2||Siphon Mana||Steal a percentage of the enemy's money, this skill is invaluable for securing the funds needed to wage effective warfare.|
|Level 3||Vampiric Aura||Gives you a percentage of the damage you do in attack back as health. When used as a component for the Steel Skin skill, you will also have your armor strengthened from your attacks.|
Team AidThese skills aid your team.
(Note: You may only repair armor for a teammate, the ability does not work on yourself. This skill earns you XP through the aid of your team.)|
Each round you are able to repair armor for a teammate needing it.
(Note: You may only mend wounds for a teammate, the ability does not work on yourself.
This skill earns you XP through the aid of your team.)|
Each round you are able to heal some of the wounds for a teammate needing it. If you are trained in the 2nd skill level of Mend you are able to cure poison for your teammates. If you are trained in the 3rd skill level you can extinguish burning due to napalm grenades or flamethrowers.
|Level 13||Phoenix||You have a chance of reviving the first teammate who dies|
|Level 19||Fan of Knives||Gives a chance of becoming a mole. Moles are disguised like the enemy and will spawn in the enemy camp allowing a chance at a surprise attack. Moles are also likely to be the first player killed in a round, so be on your guard.|
Ultimate AbiltiesThese abilities vary in nature, some provide offensive bonus, others defensive or serve as utility skills. Players may train up to 3 ultimates.
|Level 8||Teleport||Allows you to teleport to where you aim (avoid ceilings).|
|Flash of Light||This ultimate ablity temporarily blinds your enemy (the duration improves as you gain levels)|
|Level 12||Big Bad Voodoo||Provides invincibility for 2 seconds ( with exception to players wearing a Necklace of Immunity )|
|Gate||Opens a gateway to transport you back to your spawn point and hopefully away from danger|
|Level 14||Locust Swarm||A Swarm of Green Locusts attacks the enemy|
|Decoy||Spawns a fake of yourself where you aim your cursor|
|Level 15||Chain Lightning||Discharges a bolt of lightning that jumps to all nearby enemies|
|Level 15||Vengeance||Your first death each round will allow you to respawn with 50% health ( exception if you are the last living teammate you will not respawn )|
|Level 16||Flame Strike||Your weapon becomes a flame thrower (1 uses every 20 seconds)|
|Level 16||Entangle Roots||Allows you to prevent an enemy player from moving for 10 seconds|
|Level 17||Suicide Bomber||When you die you will explode killing nearby enemies|
UWC3 Dev Server
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